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1. Where did the decryptors go? - in Science and Industry [original thread]
Weren't they removed from COSMOS sites so that they could only be found via exploration? ---------------
- by Feyd Darkholme - at 2008.01.08 09:54:00
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2. Boost output for adv.materials - in Science and Industry [original thread]
Whatever, but something should be done to offset the price hikes. I don't want to charge insane prices for my Tech2 products, but even with me manufacturing from advanced materials up (theoretically to cut production costs so I can pass those s...
- by Feyd Darkholme - at 2007.12.14 10:34:00
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3. Research areas all exhausted - in Science and Industry [original thread]
Originally by: Briant Thoorag I have 4.5M SP and of those 3.2M of them are in learning and science. The skills aren't wasted, but this was the original focus when I built this character. This would be like training for dread for 4 months...
- by Feyd Darkholme - at 2006.08.04 19:10:00
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4. Questions on R&D-agents - in Science and Industry [original thread]
A couple more things that I thought I should say... Originally by: Freia 1. As I have understood it there is three corps for Caldari R&D-agents (Lai Dai, Ishukone, Kaalakiota). What is the big difference between them? Should i focus on on...
- by Feyd Darkholme - at 2006.02.06 20:34:00
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5. Questions on R&D-agents - in Science and Industry [original thread]
Originally by: Freia 1. Can you get monster-BPO like Caldari Raven Navy Issue and such through R&D-agents? When I read there agent info, there is a bit less interesting BPO that is predictible. I hope you know what you mean; if I put the t...
- by Feyd Darkholme - at 2006.02.06 20:24:00
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6. Newbie Researcher - in Science and Industry [original thread]
As it stands, Research & Development as a profession is pretty shallow. It really hinges more on T2 and above technology IMO, but of course all it requires at the moment is you training the few skills you need, talking to an R&D agent once and sit...
- by Feyd Darkholme - at 2006.01.30 20:27:00
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7. Building and Manufacturing - in Science and Industry [original thread]
You need to put all the materials required for the build into your hangar in the station that you are doing the building at. No you cannot have NPCs transport it to another station for you. The item you built will appear in your hangar at the stat...
- by Feyd Darkholme - at 2006.01.23 20:34:00
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8. To those lucky winners of new T2 BPO's... - in Science and Industry [original thread]
The first T2 BPO I got was after maybe a year, and I did missions fairly frequently, like 2-5 days out of the week at least. The second T2 BPO I got I hadn't done any missions for any of my agents for a long time, perhaps a year or more, becuase I...
- by Feyd Darkholme - at 2006.01.16 20:02:00
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9. Reasearch - nanite Engineering - in Science and Industry [original thread]
Look at it this way, especially if you have the RPM skill and can use multiple R&D agents. If there is a Science skill that has no predictable patents and is not one used for T2 building or is used for anything else (so not many people bother to ...
- by Feyd Darkholme - at 2006.01.16 19:57:00
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10. The T2 Problem. - in Science and Industry [original thread]
~~~~~~~~~~~~~~~~~~~~~~~ I don't claim to have all the answers as to how to make everyone happy with regard to the method of aquiring T2 BPOs/items. I do know a few things though. The current system is flawed, in that it relies too heavily on rand...
- by Feyd Darkholme - at 2006.01.14 19:11:00
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11. Market for RAM, doesnt make sense to me - in Science and Industry [original thread]
Edited by: Feyd Darkholme on 13/01/2006 10:17:42 There is definately a T2 comp/R.A.M. market for you if you do it smart. I build some of my own comps and R.A.M.s because some of them are priced at a high markup and I can build them myself quic...
- by Feyd Darkholme - at 2006.01.13 10:16:00
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12. Amarrian starship engineering research data? - in Science and Industry [original thread]
Just as an FYI, I got two of these skillbooks from the can of a structure I blew up in a level 3 mission. I'm pretty sure that missions and mission loot is the only way to aquire this skillbook. ---------------
- by Feyd Darkholme - at 2004.12.30 21:15:00
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13. Amarrian starship engineering research data? - in Science and Industry [original thread]
Just as an FYI, I got two of these skillbooks from the can of a structure I blew up in a level 3 mission. I'm pretty sure that missions and mission loot is the only way to aquire this skillbook. ---------------
- by Feyd Darkholme - at 2004.12.30 21:15:00
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14. reverse engineering - in Science and Industry [original thread]
You'd only be wasting a few seconds... When you try to start a reverse engineering job it won't let you. I wish they would finally put this skill into the game. I'd love to reverse engineer some cool named items! ---------------
- by Feyd Darkholme - at 2004.12.21 21:29:00
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15. reverse engineering - in Science and Industry [original thread]
You'd only be wasting a few seconds... When you try to start a reverse engineering job it won't let you. I wish they would finally put this skill into the game. I'd love to reverse engineer some cool named items! ---------------
- by Feyd Darkholme - at 2004.12.21 21:29:00
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16. Lab slot owners - when are YOU going to blink? - in Science and Industry [original thread]
Probably when it gets to around 1 million ISK per week I'll start thinking about it... That's probably a long ways off for me though, I've only got three slots, and I only just found the third last night, and the first two a couple days apart a fe...
- by Feyd Darkholme - at 2004.12.21 21:20:00
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17. Lab slot owners - when are YOU going to blink? - in Science and Industry [original thread]
Probably when it gets to around 1 million ISK per week I'll start thinking about it... That's probably a long ways off for me though, I've only got three slots, and I only just found the third last night, and the first two a couple days apart a fe...
- by Feyd Darkholme - at 2004.12.21 21:20:00
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18. PETITION - FIX UNAVAILABILITY OF LAB SLOTS - in Science and Industry [original thread]
I really think a "can't operate, can't rent" approach might help quite a bit. I mean I understand that it doesn't take long to train Laboratory Operations up, but I still think adding that condition would help free up some lab slots from people ...
- by Feyd Darkholme - at 2004.12.17 22:00:00
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19. PETITION - FIX UNAVAILABILITY OF LAB SLOTS - in Science and Industry [original thread]
I really think a "can't operate, can't rent" approach might help quite a bit. I mean I understand that it doesn't take long to train Laboratory Operations up, but I still think adding that condition would help free up some lab slots from people ...
- by Feyd Darkholme - at 2004.12.17 22:00:00
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20. Mission give out tech2 components going in the wrong direction - in Science and Industry [original thread]
Originally by: Zinjan There will be a drastic drop for those units that are now really expensive (reactors). But the units available at 4000 to 15000 will not drop might not even be produced at star bases. Miners seems to base their ice pr...
- by Feyd Darkholme - at 2004.12.17 21:33:00
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